What we do, in practical terms
Four services, one team. Most projects combine two or more of them — a mobile app usually needs an API, a web app usually needs design, and almost everything benefits from automation.
Web applications
Software that runs in the browser and does real work: customer portals, admin dashboards, internal tools, booking and scheduling systems, content platforms, and full customer-facing products.
A typical engagement covers:
- Front end — responsive interfaces in React/Next.js with attention to speed, accessibility, and how the product feels on a slow connection.
- Back end — APIs, authentication, roles and permissions, background jobs, and a database schema designed for the data you actually have.
- Infrastructure — deployment pipelines, environments, monitoring, and backups set up from day one, not bolted on later.
We build for the second year of the product, not just the demo: readable code, tests where they earn their keep, and documentation your next hire can follow.
Good fit when…
- Spreadsheets and email threads have become your "system"
- You need a portal your customers can log into
- An existing app has outgrown its no-code origins
- TypeScript
- React
- Next.js
- Node.js
- PostgreSQL
Mobile apps
iOS and Android apps, built the way the product demands. We'll recommend cross-platform (React Native) when one codebase genuinely serves both platforms well, and native (Swift / Kotlin) when the app leans on platform features — camera pipelines, background processing, offline-first data, deep OS integration.
What that involves in practice:
- Product decisions first — what belongs in the app versus the web, what works offline, what notifies and when.
- The unglamorous parts — app store listings, review guidelines, signing, staged rollouts, and crash reporting. We handle the whole path to "live in the store".
- A backend to match — most mobile apps are half server. We build the API, sync, and push infrastructure alongside the app itself.
You get the source, the store accounts stay in your name, and releases are documented so shipping version 2.0 doesn't require us — though we're glad to keep helping.
Good fit when…
- Your users need you in their pocket, not in a tab
- The product depends on camera, location, or offline use
- A web app exists and needs a true mobile companion
- React Native
- Swift
- Kotlin
- Push
- App Store
- Google Play
Product design
Design here means working out what the product should do and making that obvious on screen — not decorating it afterwards. We design in the open, with you in the file, so decisions are made once and made together.
The work usually includes:
- Flows before screens — mapping the paths users actually take, including the messy ones: errors, empty states, and edge cases.
- Prototypes you can click — Figma prototypes real users (and your team) can try before a line of code exists.
- A design system — reusable components, type and color tokens, and spacing rules, so the product stays coherent as it grows and new screens get cheaper, not more expensive.
Because the same studio builds what it designs, nothing gets lost in a handoff. Every design decision is made knowing how it will be built.
Good fit when…
- Users say the product is "powerful but confusing"
- Every new screen looks slightly different from the last
- You want to validate an idea before paying to build it
- UX flows
- Prototyping
- Design systems
- Figma
- Accessibility
Integrations & automation
Most businesses don't need another app — they need the tools they already pay for to talk to each other, and the copy-paste work between them to disappear.
Typical projects:
- System-to-system integrations — connecting your CRM, billing, support desk, warehouse, or booking tools over their APIs, with proper error handling and retries.
- Automated workflows — when an order lands, the invoice is issued, the sheet is updated, and the right person is notified. Automatically, every time, with a log you can audit.
- Data pipelines — syncing, deduplicating, and reshaping data between systems so reports stop disagreeing with each other.
- Custom middleware — when two tools can't connect directly, we build the small, well-monitored service that sits between them.
These are often the fastest projects we do and the quickest to pay for themselves — hours of manual work removed per week is easy to measure.
Good fit when…
- Someone re-types data from one tool into another
- Two systems disagree about the same customer
- A process only works when one specific person is in
- REST APIs
- GraphQL
- Webhooks
- Queues
- Cron jobs
Not sure which lane you're in?
That's normal — most projects touch more than one. Describe the problem in plain words and we'll suggest the smallest sensible starting point.